AutoDesk 3D Studio Max 9 Introduction

Navigation
Moving around 3d space


Splines
Creating and editing splines - the foundation of most models
Mesh economy


Text and graphics
2d/3d graphics


Lofting and beveling
Bringing 2d shapes into 3d
Deform loft objects
Creating and refining loft objects using deform


Cloning geometry
Clone types, array and snapshot commands


Mesh editing
Creating models by positioning vertices and polygon modeling


Smoothing
Applying smoothing to model surfaces


Materials and mapping
Creating and applying the most commonly used materials
Creating and organising material libraries

 

 

 

Course Overview:

An introduction to 3D Studio Max: a powerful tool for 3d designers, architects, interior designers and games producers - 3d modeling, animation and rendering solution for visual effects, character animation and next generation gaming.

 

Course Duration:

2 Days

 

Course Pre-requisites:

None

 

At the end of this course
you will be able to:
  • Get up to speed quickly on the creation of simple models.
  • Learn how to create complex objects using primitive shapes.
  • Use tricks to speed up and optimise your models.
  • Apply simple textures.

Price Band:

 Specialised